Violent Video Games

As part of my assessment for my MSc, I have been doing a joint poster project with my friend Rebecca surrounding the topic of violent video games. Are violent video games really causing our kids to be more aggressive? I say “our” kids – I don’t have kids. But I WAS a kid. And I played violent video games. So did my brothers. I wouldn’t consider us to be particularly aggressive. Maybe we were boisterous kids, but that was arguably before the games, and plenty of people have boisterous kids.

Image from GeekWithLaptop.com

Anecdotal evidence, you say? Maybe. But some facts and figures from the US of A –

“According to the FBI in 2009,The arrest rate for juvenile murders has fallen 71.9% between 1995 and 2008. The arrest rate for all juvenile violent crimes has declined 49.3%. In this same period, video game sales have more than quadrupled. The FBI statistics show that video game sales have been on the rise, while all juvenile violent crimes have fallen in the same amount of time.”

From debate.org

OK, but that’s just someone saying a thing on a debating website, I hear you cry. I won’t lie: I’ve made no effort to track down that report from the FBI. It could be made up. This is the internet, afterall. EDIT: Oh look, found it.

You might have read some news articles talking about a correlation between violent video gameplay and subsequent aggressive behaviour in children. Bollocks to that, is what I say. Correlation, as any good scientist knows, does not equate to causation. It might be that children that already have an aggressive disposition are more likely to be drawn to play violent games in the first place. They see violent games as a way of directing their aggression, which surely is no bad thing. We don’t see a correlation between calm kids and violent video gamplay, maybe because calm kids don’t get attracted to play violent video games (they’d much rather play bonkers colourful games like Katarmari Forever or Hamster Ball.)

And what about extraneous variables? Studies that show these correlations tend to ignore the children’s family history, or trait violence. Who knows, these kids might come from abusive homes, and violence is all they know. Oh, and we usually only see the short term effects of violent influences – what about a longitudinal study, please? Do these same kids grow up into violent adults? Or is that a rare thing? Are the majority of violent video game players (i.e. MOST WESTERN TEENAGERS) likely to populate the globe with murderers? I think not. They will probably be accountants, or contestants on Britain’s Got Talent, or some other, (arguably) normal lifetime pursuit.

Perhaps some “more research is needed” – I hate to fall back on that old line, but it’s true. Video games are here to stay, so rather than bitch and moan about the possible influence of young children, and their subsequent development into aggressive teens (view not supported by evidence), maybe it’s high time we started looking into the other factors influencing aggression in young people. Maybe there’s deep-rooted issues. Maybe aggressive children need early-intervention programmes. Maybe we need to teach the negativity of violence to young people. What about anger management strategies for children? Don’t scoff – the naughty step works wonders for Supernanny.

Interested in reading more? Go for it –

A good overview of the debate

An overview of previous research

A positive application of the “desensitisation to violence” effect

And, why previous research is fearmongering bunk

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